So what can you expect? A lot.
Cross-platform between :
- Mac OS X
- Windows
- Linux Distributions
- Android
- Modded items can be triggered, more than than you can choose which you want to stay on and which you want to disable
- Mods download automatically when you connect a modded server
- Items are based on single images. No more giant spritesheets! Everything automatical!
- In-game chat will be synchronized with Apok's IRC channel. You will be able to talk with your friends outside of the game, those playing different games and even those using Apok's IRC app for Android or simply chatting from website! And all that from your in-game chat box!
- Online cheat prevention will eliminate custom clients. If somehow there will occur one, you can always record his acting with in-game recording option or screenshot him and report it to us! We will block his connection to a certain server so you will never see him again.
- Multiplayer is basing on Accounts. Communcating with other players is no problem here!
- The game is tested on Intel Centrino Duo T2050 1,6 Ghz with NVIDIA GO 7200 and 3Gb of RAM. Don't worry about your computer's or laptop's performance.
- Physics are based on Box2D. Previewed EXE of physics works smoothly using around ~14 000k of memory with 600 moving poligons like circles, triangles and squares on a gear mentioned above. Wanna check how will it work for you? Go on! Here's the link! (Windows users preview only)
- The game will provide a lot of starter multiplayer maps
- Single Player modes like Story Mode, Boss Rush, Challenge and Time Attack!
- Co-Op mode for all Single Player modes!
- Many layouts of player's character! From tiny 2x1 tiles up to giant 4x3!
- You can have from 1 to even 4 weapons binded to one of your mouse keys. All based on your Layout and carried equipment! That's a lot of possible firepower, isn't it?